Bleach: Awakening of the Elder Ones
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Bleach: Awakening of the Elder Ones

A Bleach RP based in an alternate universe. Years of struggle and strife are common on this planet. But this chaos is slowly catching the attention of those that should have remained asleep.
 
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Tenpi Kishou




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PostSubject: Kishou's zanpakuto   Kishou's zanpakuto Icon_minitimeSat May 22, 2010 3:28 pm

Name: Itsuwarimono (Liar)

Zanpakuto Spirit Appearance: Itsuwarimono is everything and nothing. Originally, she appeared as a simple flower. As time went on, she bloomed and became much more than she was at first. She has shown Kishou a human form where she wears only a flowered white kimono. She says she has shapeshifting abilities as well, but Kishou has never seen her appear as anything other than the flower and the woman.

Zanpakuto Spirit Personality: Itsuwarimono is just a deceptive and mysterious as her owner. She is funny, sarcastic, and entertaining, but she is also selfish and manipulative. Of course, this is why she and Kishou are such close friends; they are both constantly working towards Kishou becoming the world's ultimate power.

Release Phrase: Kyoshoku temae, Itsuwarimono (Show yourself, Liar)

Family: Shapeshifting and illusionist.

Level: Bankai (constant-release shikai)

Sealed Zanpakuto: When it was sealed, Itsuwarimono appears as a short sword, about 16 inches long. The blade was silver and crimson with a golden hilt.

Shikai: Itsuwarimono grew to 30 inches long and the blade curved considerably upon release. It became a scimitar, the blade turned pure silver except for the part after the curvature which is crimson. The hilt is now pure black except for a golden prism at the bottom.

Shikai Ability: Reiatsu manipulation. Kishou can change his reiatsu's color, mood, and feel. His reiatsu can seem like that of whatever race he wants it to.

Bankai: Unlike most shinigami, Kishou has a small scale bankai. His zanpakuto becomes a double scimitar, a second golden curvature grows on the opposite side of the crimson curvature. Otherwise, the blade remains the same.

Bankai Release Phrase: Nibai kouzetsuga Itsuwarimono (Double-tongued Liar)

Bankai Ability: Immense power and speed boost. Kishou hasn't developed techniques for his bankai yet, so this is his only change thus far.


Techniques:
Shapeshift - Kishou can change himself into any race at will. These changes are superficial and do not change his strength in any way, but it is often used to fool opponents. As such, Kishou is often employed as a spy. This is not an illusion placed into his opponent's mind, Kishou becomes whatever race he wishes, but doesn't gain a power boost or power loss from it. Kishou often appears as a shinigami even when he wears his mask because of this. Useable in shikai and bankai for five posts. Cool down of three posts. Outside of battle, no post limit.

The greatest mutation that can occur is the addition of limbs; he can't change into a shikai, bankai, or resurrection. He can not change his zanpakuto into something else, he is the only thing that he can change.

Failed senses - In shikai, Kishou can choose to attempt to fool two of his opponent's sense. In bankai, this upgrades to three senses. From big illusions (deafness, blindness, the disappearance of an ally) to small ones (making the opponent think that a hit connected or that Kishou is weakened), he can do it all if the enemy is weak-minded enough. After a while, if Kishou uses his abilities cleverly, the opponent might end up distrusting reality itself.

Sight, touch, and hearing can't all be managed at the same time. The ability lasts until the opponent breaks out of the illusion (at least one post), then it can't be used again for five posts. When used along with shapeshift and lies, shapeshift takes four posts to cool down and lies lasts only one turn.

Lies - Kishou's zanpakuto becomes illusionist with this single ability. Instead of changing himself, he convinces his opponent that he/she is changing. Remove an arm, add an arm, take off his very head, whatever he wants. The crazier the illusion, the less likely the opponent will be willing to believe it. Other opponents might not believe the illusions no matter what. Useable in shikai and bankai, lasts three posts, cool down of eight posts.
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Tenpi Kishou




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PostSubject: Re: Kishou's zanpakuto   Kishou's zanpakuto Icon_minitimeSat May 22, 2010 5:06 pm

Edited.
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Zafaron Uriuc
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Zafaron Uriuc


Posts : 772
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PostSubject: Re: Kishou's zanpakuto   Kishou's zanpakuto Icon_minitimeSat May 22, 2010 7:55 pm

I don't see any issues with it currently since you fixed some stuff before I could get to i. Razz

If any of the other mods have a problem though, they can voice their opinion.

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Madame Rose

Madame Rose


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PostSubject: Re: Kishou's zanpakuto   Kishou's zanpakuto Icon_minitimeMon May 31, 2010 1:45 pm

I personally don't think sight and touch should both be controlled at once, it's too easy to go godmody with them.
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Butter Wrestling Warrior

Butter Wrestling Warrior


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PostSubject: Re: Kishou's zanpakuto   Kishou's zanpakuto Icon_minitimeTue Jun 01, 2010 1:00 pm

I'm not sure of the zanpakuto's ability myself, since the Primera Espada already has a technique that takes away the opponent's sense of sight and touch.
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PostSubject: Re: Kishou's zanpakuto   Kishou's zanpakuto Icon_minitime

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